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Autodesk Maya was used to create my 3D models, and I have imported them into UDK Game Engine to create buildings and levels. Along with assignment work, I also have personal projects that I have been working on to improve my skills within Maya.

 

My Splash Damage building was created for an assignment based off the 2012 Art Test taken from http://www.splashdamage.com/envarttest

 

As part of the assignment, we had to have the building somewhere within our level. I kept a development blog for my level process. 

 

College Projects

Development Logs:

 

I was required to keep a development log on every new unit/software we came across. I found our development logs very useful and I was able to reflect on what I had learnt and wanted to improve on. These were checked by our tutors every week.

 

DEVELOPMENT LOG_01

 

DEVELOPMENT LOG_02

 

DEVELOPMENT LOG_03

 

 

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